![]() ![]() "There are many companies who won't insist on you using a particular software package as long as you get the work done and the result is compatible with their creative pipeline. Finding that a challenge? You can take the path less traveled and introduce a potential employer to Blender. Snoop around the forums a bit and you can quickly find companies that are working with and embracing Blender. While growing, Blender is not widely used in the industry yet and it is not unlikely that your future boss has not even heard of it. The one pitfall to this avenue is finding a business that utilizes Blender. If you enjoy working collaboratively, this is an environment in which you will flourish. For bouncing around inspiration and riding on a wave of creative energy, there is nothing like it. You will be a part of a team and work alongside other creatives. As an employee, you will gain exposure to the creative industry quickly and have an opportunity to learn from more experienced artists. Also, it is worth noting that an employer will handle the less fun aspects of work like your taxes. For one, you won't have to hit the streets looking for work as your employer will do that for you, leaving you to focus on your job with no distractions. Whether it be at a production studio, ad agency, or a game company, these are all great options and they offer a consistent paycheck with benefits and many other perks. Once you are confident about your skills and your portfolio is rocking, what are the next steps? Read on to learn about your possible career paths. In part I of our series on How to Make Money with Blender, we covered what you will need to get started.
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